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What We'll Build
The game will have 2 scenes.
We will create a very simple lobby that allows players to join using a lobby code. This streamlined approach will save time because our primary focus is on the RTS gameplay, rather than the lobby mechanics.
If you wish to create a more elaborate lobby, you can do so after completing everything in this tutorial. I'm confident that your new lobby will also work well.
Each player will have one Main Base with a Rally Flag to choose a Rally Point.
Players can create an unlimited number of Light Infantry units, which they can use to attack other players.
You have the flexibility to choose a smaller group of units for specific attacks.
While this is not an RTS Engine, but the code will be very clean to help you understand how to code an RTS game. You can then expand upon it to complete the game according to your preferences.