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Inside the lobby

Let's set up the lobby screen that players will see until the lobby host starts the game.
In the Lobby scene, create a GameObject and attach the RoomMenu.cs script.
In the RoomMenu you'll find various fields you can attach components to.

How it works


As the host, you have the privilege to initiate the game. Simply click the Start Game button to begin.


If you're not the host and in a room, patiently await the host to commence the game. Once the host starts, you can then click the Join Game button to join in on the action.